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远古巫灵top
top lane
0.3%
jungle lane
0.0%
middle lane
52.2%
bottom lane
1.2%
support lane
46.3%
emerald_plus
EMERALD+
Patch
15.9
Ranked
Solo/Duo
sg
sg
Average Emerald+ Win Rate: 51.09%
?
Different tier brackets will have different average win rates so we now provide the average.
This will vary because unlike other stat sites we include 100% of a brackets champions played and never include champions that don't belong in the bracket.

Emerald+ Champions Analysed: 199,894
?
We are the only League of Legends stats site to analyse every champion from every ranked game.
We include 100% of the champions played of every selected tier bracket in our analysis, we never include champions from outside the tier quoted tier.
  1. LoL Tier List
  2. 远古巫灵 Build
远古巫灵
top lane
?
93%

远古巫灵 Build, Runes & Counters for top 远古巫灵

远古巫灵 P Skill
P
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远古巫灵 Q Skill
Q
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远古巫灵 W Skill
W
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远古巫灵 E Skill
E
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远古巫灵 R Skill
R
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远古巫灵 top has a 50% win rate in Emerald+ on Patch 15.9. The best 远古巫灵 players have a 54.99% win rate with an average rank of Diamond I on the 远古巫灵 Leaderboard. Below is a detailed breakdown of the 远古巫灵 build, runes & counters.

50%
Win Rate
0.02%
Pick Rate
?
Tier
?
This tier ranking takes into account the win rate of ranked players of the analysed elo, the champions pick/ban influence ratio, the win rate and average rank of the best players on the champion.
? / ?
Rank
3.39%
Ban Rate
4
Games
远古巫灵 Build
远古巫灵 Leaderboard
远古巫灵 Counters
远古巫灵 ProBuilds
Highest Win Build
Most Common Build
LEGEND:
Overall
Diamond+
Emerald
Platinum
Gold
Silver
Bronze
Iron
Max Days
7 Days
14 Days
Today
Smooth
Counters
CommonCommon Matchup
StrongStrong Against
WeakWeak Against
DeltaDelta
Synergy
CommonCommon Teammates
GoodGood Synergy
BadBad Synergy
DeltaSynergy Delta
Normalised DeltaNormalised Synergy Delta
top lane
Counter
Win Rate
Delta 1
?
Delta 1 = Counter Matchup Win Rate - (100 - Counter Champions Overall Average Win Rate)
Positive values means the champion wins more against the matchup than the average champion does.
Delta 2
?
Delta 2 = Counter Matchup Win Rate - Normalised Champions Win Rate in Matchup
Positive values means the champion wins against the matchup more often than the normalised winrates would suggest.
Pick Rate
Games
jungle lane
Counter
Win Rate
Delta 1
?
Delta 1 = Counter Matchup Win Rate - (100 - Counter Champions Overall Average Win Rate)
Positive values means the champion wins more against the matchup than the average champion does.
Delta 2
?
Delta 2 = Counter Matchup Win Rate - Normalised Champions Win Rate in Matchup
Positive values means the champion wins against the matchup more often than the normalised winrates would suggest.
Pick Rate
Games
middle lane
Counter
Win Rate
Delta 1
?
Delta 1 = Counter Matchup Win Rate - (100 - Counter Champions Overall Average Win Rate)
Positive values means the champion wins more against the matchup than the average champion does.
Delta 2
?
Delta 2 = Counter Matchup Win Rate - Normalised Champions Win Rate in Matchup
Positive values means the champion wins against the matchup more often than the normalised winrates would suggest.
Pick Rate
Games
bottom lane
Counter
Win Rate
Delta 1
?
Delta 1 = Counter Matchup Win Rate - (100 - Counter Champions Overall Average Win Rate)
Positive values means the champion wins more against the matchup than the average champion does.
Delta 2
?
Delta 2 = Counter Matchup Win Rate - Normalised Champions Win Rate in Matchup
Positive values means the champion wins against the matchup more often than the normalised winrates would suggest.
Pick Rate
Games
support lane
Counter
Win Rate
Delta 1
?
Delta 1 = Counter Matchup Win Rate - (100 - Counter Champions Overall Average Win Rate)
Positive values means the champion wins more against the matchup than the average champion does.
Delta 2
?
Delta 2 = Counter Matchup Win Rate - Normalised Champions Win Rate in Matchup
Positive values means the champion wins against the matchup more often than the normalised winrates would suggest.
Pick Rate
Games
Summoner
Spells
Win Rate
Pick Rate
Games
Starting Items
Starting Item Sets
Starting
Items Sets
Win Rate
Pick Rate
Games
Early Items (10 min)
Early Item Sets (10 min)
Early Items
(10 min)
Win Rate
Pick Rate
Games
Sets With
Boots
ExactExact Item Count
?
Exact Item Count. No more, No less are built for this statistic.
BuiltActually Built Sets
?
A Triples built item set with items:
A
>
B
>
C

Combines the following data to calculate the set statistics:
A
>
B
>
C
3 items built
and
A
>
B
>
C
>
?
4 items built
and
A
>
B
>
C
>
?
>
?
5 items built
These items sets are sorted by popularity and are a
reflection of what is built most often.
ExtrapolatedExtrapolated Sets
?
A Quad extrapolated item set with items:
A
>
B
>
C
>
D

Combines the following data to calculate the set statistics:
A
Exactly 1 Item
and
A
>
B
Exactly 2 Items
and
A
>
B
>
C
Exactly 3 Items
and
A
>
B
>
C
>
D
Exactly 4 Items
These items sets are sorted by win rate and are extrapolated
from what summoners are potentially building.
CombinedCombined Sets
?
Combines Actually Built and Extrapolated Set data into one
1
2
3
4
5
1
2
3
4
5
6
2+
3+
4+
5
2+
3+
4+
5+
6
-2
-3
-4
-5
-2
-3
-4
-5
-6
-2+
-3+
-4+
-2+
-3+
-4+
-5+
卢登的伙伴
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灭世者的死亡之帽
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视界专注
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虚空之杖
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影焰
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Win Rate
Pick Rate
Games
Click Items Below to Filter Builds by Item and Item Buy Position
Item
1
Win Rate
Pick Rate
Games
Time
Boots
Win Rate
Pick Rate
Games
Time
Item
2
Win Rate
Pick Rate
Games
Time
Item
3
Win Rate
Pick Rate
Games
Time
Item
4
Win Rate
Pick Rate
Games
Time
Item
5
Win Rate
Pick Rate
Games
Time
Popular
Items
Win Rate
Pick Rate
Games
Time
Winning
Items
Win Rate
Pick Rate
Games
Time
All
Items
Win Rate
Pick Rate
Games
Time
Overview
Level 6+
Level 10+
Level 15+
Click Keystones Below to Filter Builds
Overview
Highest Win Rune Page
Most Picked Rune Page
Win Rate
Pick Rate
Games
Win Rate
Pick Rate
Games
Win Rate
Pick Rate
Games
Win Rate
Pick Rate
Games
Win Rate
Pick Rate
Games
Win Rate
Pick Rate
Games
Win Rate
Pick Rate
Games
Win Rate
Pick Rate
Games
ObjectiveSecureYield
%Win %%Win %
Blue Side50100
Red Side500
First Blood251007533.33
First Tower7566.67250
First Inhibitor50100500
First Herald50100500
First Baron25100500
First Drake50505050
First Drake & Herald25100250
Dragon Soul25100250
Fire Soul2510000
Water Soul00250

Best on 远古巫灵
Last 7 Day Performance

54.99% Win Rate

Analyzing 2,757 games played by the top 406 远古巫灵 players worldwide over the last 7 days. The average rank of these top 远古巫灵 players was Diamond I .

Taking into account win rate and summoner rank 远古巫灵 is ranked 142 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond IV and 50 games played on 远古巫灵 to be eligible.

远古巫灵 Leaderboard

Name
Win
Games
1
challenger
CH
xiaorui1#KR1
53%
465
kr
kr
2
challenger
CH
zóodasa#TW2
55%
299
tw
tw
3
challenger
CH
ColbyeWeSa#TR1
64%
146
tr
tr
4
grandmaster
GM
용이되고싶었는데#KR1
57%
327
kr
kr
5
grandmaster
GM
spf37#NA1
66%
56
na
na
6
grandmaster
GM
Keagen#1995
64%
53
euw
euw
7
master
M
아펠주셈#KR1
65%
79
kr
kr
8
grandmaster
GM
Guirαke#EUW
58%
52
euw
euw
9
challenger
CH
KAPTAN#ENES
54%
84
tr
tr
10
master
M
Crow#crow9
59%
239
kr
kr
11
grandmaster
GM
eXtrime killer1#EUNE
62%
65
eune
eune
12
master
M
Mid xerath#제라스장인
66%
70
kr
kr
Click For Full 远古巫灵 Leaderboard

远古巫灵 Resources

Pros.lol

Check out the latest 远古巫灵 Probuilds from the worlds top pro players.

XDX.gg

Lighting fast summoner profiles can be found at the new dedicated site XDX.gg.

Mobalytics

Quality alternative 远古巫灵 build stats and more from our friends at Mobalytics.

远古巫灵 Stats

Physical Damage:
1,234
? / 54
Magic Damage:
26,908
? / 54
True Damage:
698
? / 54
Total Damage:
28,840
? / 54
Damage Taken:
21,252
? / 54
Healing:
846
? / 54
Kills:
5
? / 54
Deaths:
8
? / 54
Assists:
10.5
? / 54
Max Kill Spree:
2.5
? / 54
Gold:
11,660
? / 54
Minions Killed:
164.25
? / 54
Jungle CS:
1
? / 54
LoL Champion Builds
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